Thursday, May 2, 2013
Werewolf Bust Doodle
Inspired by Roberto Roch I decided to do some sculpt doodles to get me warmed up in the mornings. It's procrastination maybe, but it is still on related characters for my comic.
This should help me draw the werewolf better when I get to that point in the story.
Blender internal render and vertex painted dynamic topology sculpt in blender.
I did this fairly quickly, and actually as an after thought did threw some fur on it. I am surprised with the result from just throwing particle settings together.
Blender just gets better and better.
Now I am thinking I'd like to start from scratch and make a good base with a body that I could rig and animate later.
Labels:
3d,
blender,
comic,
who needs the moon
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