I was pretty happy with how my work turned out and thought I would share it here.
It was rendered and composited in Blender, using a mix of both the internal renderer and the already amazing Cycles render engine being developed by the foundation.
Obviously, it was a pretty easy thing to rig, but I found that animating paper in 3d can be a tad more trying than flipping pages in the real world.
I'm glad I wasn't required to animate 100 pages. I think I would have developed a neuroses.
No comments:
Post a Comment