To date, my feelings on ComiXology Submit pretty much echo the thoughts expressed by Heather L Sheppard here on this blog post.
I also would have asked many of the questions raised at the ComiXology panel at the NYCC which you can read here.
So far I am mostly very happy with what ComiXology is doing to help
me get my work out to a good market.
However, I support what has been
linked to and posted above, and I have some suggestions of my own for
the company.
The way I see it, digital media is going to change the playing field
for comics in North America, and probably for many other markets as
well. It looks to be ushering in a whole new readership who, while they
may like super heroes, are looking for and are open to different genres
and styles not produced by the Big Two.
It is probably safe to
say that historically and to date, comics have only reached a niche
audience in North America. And while other comic cultures in Europe and
Asia are of comparable size, I think they are healthier with more types
of stories and a greater, broader appeal. This makes me think that,
relatively, the comic audience in North America is only scratching the
tip of a much bigger iceberg.
"Indie" comics are the rest of that
iceberg and ComiXology is doing a fairly good job, so far, bringing the
indies to market. Besides a very good app and the cloud service, the
ComiXology Podcast is a great listen and a smart way to get the word out
to customers on new arrivals. But Submit titles could use a little more
push from ComiXology.
So.
My first problem with ComiXology Submit is Guided View.
It is a nice added bonus to the ComiXology experience, but I suspect
it is also a crutch to the Submit system. Therefore my suggestion would
be to give creators the ability to do it themselves and have the staff
review it. This could open the floodgates somewhat for accepted creators
and move their next issues onto the service more quickly.
However, we need to consider as well, what would happen if the
floodgates did just open up. If accepted creators did their own guided
view and could submit comics more quickly, there could be an over
abundance of titles to choose from. Quality could go out the window, and
ComiXology could end up like the App Store.
My second problem with ComiXology Submit is a lack of statistical tools.
Since submitting my work earlier back in the year, I have yearned for
ComiXology to give me the tools to see the stats of my published
comics. Although, the things is, I am not too sure what the benefit
would be to having that information.
Sure, small creators could potentially benefit from stats related to
the comics they have published on ComiXology. But to be honest, if I had
something like a download counter, for example, I am not really sure
what use it would be to me. Certainly, I could see how many times my
comic had been downloaded and therefore bought on a daily basis, but how
would that help me market the comics I am creating? App creators tout
how many times their app has been downloaded on whichever store, so I
guess comic publishers could do similar chest pounding and possibly use
it as a marketing tool, but I doubt in the long run it would help anyone
all that much.
But!
A download counter could however be helpful to potential buyers
debating the purchase of a more unknown title to see if others have
bought it as well. Seeing a download number next to a title, could give
them the push they need to buy the comic. Or if not a download counter,
perhaps reader reviews like something similar to what Netflix offers its
subscribers, could help people make smart purchases and invest in
titles that would appeal to them.
Speaking of Netflix, ComiXology
Submit comics are almost like a Netflix Original Series. And like
Netflix, ComiXology needs this original content to take off in a big
way.
The problem for ComiXology Submit comics is the Big Two. DC and
Marvel Comics take up a massive amount of space on the store and this
makes it somewhat difficult to find different content from smaller
publishers. Since they are such a big part of the business, most of the
promotions involve their work. This pushes small creator owned comics
off the shelves to the back of the store, or as mentioned in the
Bleeding Cool article, down into the “basement”.
Clearly though, a different group of readers are buying comics from
the ComiXology store than the readers that go to comic shops. Many
ComiXology buyers appear to be interested in more than just gods in
tights, and clearly want different, unique stories to choose from.
So my third problem with ComiXology Submit might be ComiXology itself.
At least in its current incarnation. DC and Marvel have created an
image of comics in North America that has kept potential new readers of
comics at bay, and ensures that there is limited growth for people that
create “alternative” comics. I can see that ComiXology Submit will
change that, but baby steps are slowing it down.
Take for example large television networks in the USA. The major
networks churn out an amazing amount of dull programming under the false
impression they know what viewers want. But the successes of TV series
such as AMC’s Breaking Bad and The Walking Dead show that a large number
of viewers are actually greatly interested in unique programming never
before offered by the major networks. Programming that the networks are
unwilling to take a chance on. “Build it and they will come” looks like
it works.
My point is that there are new readers out there who have never read a
comic. They’ve never read a comic because they aren’t interested in
super heroes, not because they don’t like comics. And ComiXology has an
opportunity to change that.
In order to do that it needs to attract that larger group of new
readers to ComiXology Submit, and make the titles available there a much
bigger part of the app experience without pushing away the Big-Two and
the fans that they have brought with them.
Showing posts with label comixology submit. Show all posts
Showing posts with label comixology submit. Show all posts
Friday, October 25, 2013
Wednesday, September 25, 2013
Qui a Besoin de la Lune?
The French translated version of Who Needs the Moon #1 went live today on ComiXology. I am incredibly happy with the job that Alex Castanheira did translating the english version into french.
Excited to hear if French speaking Bandes Dessinées readers like it.
Wednesday, September 18, 2013
Who Needs the Moon #1 has been pirated!
So I was alerted today by Google Alerts that a torrent had been put up on the interwebs of the first issue of Who Needs the Moon.
Ha!
Although it is lost sales, it is nice to see that there are people on there sharing and interested in grabbing my comic.
Maybe some day they'll be interested in buying.
$1 isn't much, but its all a matter of perspective. For some places in this world, one American Dollar is a lot.
You can still support me though if you can afford it by clicking the links.
http://bit.ly/14cmzB6 to ComiXology
http://bit.ly/1eyn7Gu to DriveThruComics
Through me on the gumroad https://gumroad.com/l/KoYM
Monday, August 19, 2013
4th Who Needs the Moon Review!
Woke up this mornin'
(insert blues guitar riff)
Turned my tablet on
(more guitar)
And that song is going no where...
Anyways, I woke up this morning, and surprise! laptopzombie.co.uk posted a great review of the first issue.
http://bit.ly/160ARob
The last 12 days since the release of the comic has been a strange experience.
On the 7th, when it was released on ComiXology, I was strangely muted and spent a few days afterward like that.
My book was released along side some other titles in the Submit section that have been garnering attention. Or were starting out with a lot of buzz based on who the creative team were.
It made me feel that mine was being overshadowed. But at the same time, I felt that it was a good group to be a part of, because it probably gave my title better initial exposure.
As it currently stands, I have absolutely no way of knowing how it is selling. ComiXology doesn't provide any tools for the indie guys to see what a typical sales day looks like. Which makes sense considering, the majority of publishers on there, print is still their big money maker and digital sales are just something they dabble in.
But for the little guys like myself, while daily or even weekly sales reports would do little to help us out, they would provide either a morale boost or a shot in the arm to start figuring out new ways to market the title.
Drivethrucomics offers sales reports, but these just serve as a sovering reminder that I need to get the word out better.
"... it’s the sophistication of the narrative, its emphasis on characterisation, that makes it so grown-up."
So, it's always nice to read a review. It is especially nice to read a glowing one. Today laptopzombie.co.uk posted such a review and its got me smiling from ear to ear. Maybe Who Needs the Moon isn't selling like hot cakes. But at the very least, there are people out there, who really like it.
Thanks to the guys over at laptopzombie.co.uk!
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